Spirit of Vimary update

Posted at May 14, 2007 by Wil

I’m done with Synthesis and most of Sundering. Next I’m going to tackle Technosmithing. Afterwards, I am going to revise everything, because it’s been done kind of by the seat of my pants - in particular I need to refine some effects, sort out bonuses, stress or consequences, and assign Stunt slots (some of the Stunts will require two or three, based on Landon’s wiki entry about Stunt creation. Next after that I’m going to look at Ritual, spiritual stress, and maybe a something related to the barter system.

One thing: Synthesis using FATE Aspects has a different feel to me - I think it will work out well. Sundering is just plain nasty and a bit scary, but it always has been. The Stunt slots for most Sundering Stunts is going to be pretty high because of this.

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